Jonas Levin
Jonas Levin
Art Director
Stockholm, Sweden

Summary

I started working in the games industry back in 2001. I started making cars for Midtown Madness3. Later I worked as a level designer for Battlefield, as well as environment artist. After a few years that grew into a role called World Creator :D I have worked mostly on Battlefield projects, but also on Need for Speed and lately several mobile games, for example Snipers vs Thieves. Working with mobile games has given me the chance to also work with marketing, UI and outsourcing management. Lately, I've worked as Art Director at a London based company called Playstack and just until recently at an American company called Metatheory.

Skills

Art DirectionMarketing IllustrationLevel Design2d artEnvironment art3D modelling

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Marvelous Designer
Marvelous Designer
World Machine
World Machine
Terragen
Terragen
Frostbite Engine
Frostbite Engine
GeoControl
GeoControl

Experience

  • Art Director at Jonas Levin AB
    Stockholm, Sweden
    April 2024 - Present

  • Art Director at Metatheory
    Stockholm
    April 2022 - April 2024

  • Art Director at Playstack
    September 2020 - March 2022

  • Senior Environment Artist at Foxglove Studios
    February 2013 - August 2020

  • Senior Environment Artist at DICE
    August 2001 - February 2013