I started working in the games industry back in 2001. I started making cars for Midtown Madness3. Later I worked as a level designer for Battlefield, as well as environment artist. After a few years that grew into a role called World Creator :D I have worked mostly on Battlefield projects, but also on Need for Speed and lately several mobile games, for example Snipers vs Thieves. Working with mobile games has given me the chance to also work with marketing, UI and outsourcing management. Lately, I've worked as Art Director at a London based company called Playstack and just until recently at an American company called Metatheory.