Feature artwork for Pocket Cowboys

We got a feature for our game Pocket Cowboys a while back, and I was asked to produce the artwork that was needed. The feature graphic was actually printed as a wallpaper at the office of the developers :) The task was to draw inspiration from old western movie posters, preferably using silhuettes against a setting sun, casting long shadows. I chose to paint the fades in the background and the shadows by hand, to keep them more imperfect and vibrant. I had to keep it very simple due to time restraint and flexibility for feedback from the producer. The feature graphic was made in 4 different versions, one without guns, one with guns, one with a very extended background with some minor detail in it, and one using the game logo instead of the middle character. I will add as much "production" assets I can gather, but basically: quick paper layout draft, imported skinned characters in Maya and posed them, exported the characters and placed them in unity, screendump (!) and then Photoshop.

Feature artwork for Pocket Cowboys

Feature artwork for Pocket Cowboys

Pocket Cowboys feature artwork #2

Pocket Cowboys feature artwork #2